Who doesn’t like swords? Not me, that’s who doesn’t.
Fans of the original Fruit Ninja would know that while there were many different blades you could equip in game, you never actually got to see the sword itself. This has changed in Fruit Ninja 2 and Fruit Ninja VR.
I was glad to be a part of the concepting process for the blades behind the famous fruit slicing streaks. I can’t take credit for all of what you see below, but hopefully in the near future i’ll be able to post some of my concept art showing all of my designs.
You can see these blades and even more if you check out Fruit Ninja 2. As I understand it, more will be added to both games soon.
Halfbrick recently collaborated with Dynamite Entertainment to come up with this; The Art of Halfbrick, a hardcover treasury of concept, production and marketing art from Halfbrick’s varied game projects. There’s a fair bit of my stuff in there, but don’t let that stop you checking from it out.
A while back I had a bunch of my sketchbooks exhibited at the Kerry Packer Civic Gallery as part of a UniSA alumni exhibition titled The Power of Illustration: A Legacy for the Future. If you want to go and see them, you can’t – this post is very late and the exhibition ended months ago. Photos below.
Some of my designs* have been made into tabletop miniatures! The Dickensian-steampunk project “Twisted” by Demented Games is well underway and features some beautifully sculpted pieces based on my character concepts.
I designed the Nightingale and Sowerberry figures a couple of years ago in the early days of the project but only recently found out that the miniatures have been made.
Check out the catalogue including these and other Twisted miniatures and be sure to mosey on to the Kickstarter page to support the project.
*Coloured 2D art featured on product page was not created by me.
Halfbrick – the company I work for – has just released a documentary on the history and future of the Fruit Ninja brand. It’s worth checking out if you’re interested in Halfbrick, Fruit Ninja or just all things mobile development. It’s quite an interesting story and features exclusive interviews from original creators and developers.
I also make an appearance and speak briefly about the up and coming Fruit Ninja TV show I’m working on. My bit starts at 41:40.